Gemcutting
Path of Exile 2
Elemental
Occult
Primal
Mace
Crossbow
Spear
Bow
Quarterstaff
All Supports
Lineage Supports
All Skills
Quarterstaff
Ambush
Arcane Surge
Armour Demolisher I
Armour Explosion
Battershout
Bleed I
Blindside
Brutality I
Burgeon I
Chain I
Charge Profusion I
Clarity I
Cold Attunement
Combo Finisher I
Compressed Duration I
Concentrated Area
Controlled Destruction
Corrosion
Coursing Current
Creeping Chill
Crescendo I
Crystalline Shards
Deep Freeze
Double Barrel I
Efficiency I
Elemental Armament I
Elemental Army
Enduring Impact I
Escalating Poison
Eternal Flame I
Execute I
Expanse
Fire Attunement
Fist of War I
Fortress I
Heightened Accuracy I
Heightened Curse
Hourglass
Ice Bite I
Ignite I
Impact Shockwave
Impending Doom
Innervate
Last Gasp
Life Drain
Lightning Attunement
Magnified Area I
Mark of Siphoning
Meat Shield I
Minion Pact I
Multishot I
Opening Move
Overabundance I
Perpetual Charge
Pierce I
Pin I
Poison I
Precision I
Profanity I
Projectile Acceleration I
Projectile Deceleration I
Prolonged Duration I
Pursuit I
Rage I
Rapid Attacks I
Rapid Casting I
Retreat I
Sacrificial Lamb I
Shock
Slow Potency
Slow Potency
Support
Spell
Support Requirements:
5 dex
Supports any skill, causing inflicted
Slows
to be more powerful.
Support
Slow Potency
Debuffs
inflicted with Supported Skills have 15% increased
Slow Magnitude
Dismiss
Spell Cascade
Steadfast I
Stomping Ground
Swift Affliction I
Thrill of the Kill
Tireless
Unleash
Upheaval I
Vanguard I
Vitality I
Window of Opportunity I
Withering Touch
Zenith I
Abiding Hex
Accelerated Growth
Acrimony
Adhesive Grenades I
Admixture
Aftershock I
Ambrosia
Ammo Conservation I
Armour Break I
Behead I
Bidding I
Blind I
Bone Shrapnel
Boundless Energy I
Bounty I
Brink I
Brutality II
Bursting Plague
Cadence
Catharsis
Chain II
Cold Penetration
Commiserate
Concoct I
Considered Casting
Crackling Barrier
Crater
Danse Macabre
Deadly Poison I
Deathmarch
Defy I
Delayed Gratification
Direstrike I
Double Barrel II
Durability
Electrocute
Elemental Armament II
Embitter
Empowered Sparks I
Encroaching Ground
Excise
Exploit Weakness
Fan The Flames
Fiery Death
Fire Penetration I
Focused Curse
Font of Blood
Font of Mana
Freeze
Frenzied Riposte
Fresh Clip I
Frost Nexus
Frozen Spite
Glacier
Gorge
Hardy Totems I
Harmonic Remnants I
Heightened Charges
Herbalism I
Icicle
Infernal Legion I
Inhibitor
Intense Agony
Jagged Ground I
Lasting Shock
Life Leech I
Lifetap
Lightning Penetration
Living Lightning
Longshot I
Loyalty
Maim
Mana Flare
Mana Leech
Mark for Death
Minion Instability
Momentum
Multishot II
Mysticism I
Nova Projectiles I
Overextend
Overreach
Persistent Ground I
Pin II
Pinpoint Critical
Potent Exposure
Raging Cry
Refraction I
Remnant Potency I
Retaliate I
Ricochet I
Rising Tempest
Second Wind I
Selfless Remnants
Shock Conduction I
Shocking Leap
Short Fuse I
Skittering Stone I
Spell Echo
Stun I
Tectonic Slams
Thornskin I
Upwelling I
Urgent Totems I
Vanguard II
Volcanic Eruption
Volt
Wildfire
Adhesive Grenades II
Alignment I
Ambrosia II
Armour Break II
Armour Demolisher II
Astral Projection
Barbs I
Behead II
Biting Frost I
Bleed II
Branching Fissures I
Brink II
Brittle Armour
Caltrops
Cannibalism I
Chaos Attunement
Chaotic Freeze
Charged Shots I
Clash
Close Combat I
Combo Finisher II
Compressed Duration II
Cool Headed
Cooldown Recovery I
Corpse Conservation
Corrupting Cry I
Culmination I
Cursed Ground
Deadly Herald
Deadly Resolve
Decaying Hex
Deep Cuts I
Deliberation
Drain Ailments
Electromagnetism
Elemental Discharge
Elemental Focus
Energy Capacitor
Energy Retention
Essence Harvest
Eternal Flame II
Eternal Mark
Execrate
Extraction
Feeding Frenzy I
Fist of War II
Fluke
Fork
Fortress II
Frostfire
Gambleshot
Haemocrystals
Harmonic Remnants II
Heightened Accuracy II
Hex Bloom
Ice Bite II
Ignite II
Immolate
Inexorable Critical I
Knockback
Life Leech II
Longshot II
Magnified Area II
Meat Shield II
Mobility
Muster
Neural Overload
Persistent Ground II
Pierce II
Poison II
Poison Spores
Practical Magic I
Practiced Combo
Projectile Deceleration II
Prolonged Duration II
Punch Through
Pursuit II
Quill Burst
Rearm I
Refraction II
Reinforced Totems I
Remnant Potency II
Rending Apex
Retreat II
Rip
Ritualistic Curse
Rupture
Sacrificial Lamb II
Sacrificial Offering
Salvo
Searing Flame I
Soul Drain
Splinter Totem I
Static Shocks
Steadfast II
Stoicism I
Stormfire
Streamlined Rounds
Strong Hearted
Supercritical
Swift Affliction II
Tear
Thrill of the Kill II
Urgent Totems II
Verglas
Volatility
Warm Blooded
Wildshards I
Zenith II
Advancing Storm
Aftershock II
Alignment II
Ammo Conservation II
Ancestral Call I
Armour Break III
Bidding II
Blazing Critical
Boundless Energy II
Bounty II
Burgeon II
Burning Inscription
Cannibalism II
Clarity II
Cold Exposure
Concoct II
Concussive Spells
Controlled Hazard
Cooldown Recovery II
Crazed Minions
Crescendo II
Culling Strike I
Deadly Poison II
Delayed Reaction
Derange
Direstrike II
Echoing Cry
Efficiency II
Empowered Sparks II
Enduring Impact II
Enraged Warcry I
Eternal Flame III
Execute II
Exposing Cry
Fan The Flames II
Feeding Frenzy II
Fire Exposure
Fresh Clip II
Hardy Totems II
Heavy Swing
Herbalism II
Hit and Run
Hulking Minions
Impale
Incision
Inexorable Critical II
Infernal Legion II
Lightning Exposure
Living Lightning II
Long Fuse I
Mark for Death II
Mark of Siphoning II
Minion Pact II
Mysticism II
Nimble Reload
Nova Projectiles II
Overabundance II
Overcharge
Payload
Perfected Endurance
Perfection
Precision II
Projectile Acceleration II
Rage II
Rageforged I
Rapid Attacks II
Rapid Casting II
Remnant Potency III
Retaliate II
Ricochet II
Searing Flame II
Second Wind II
Short Fuse II
Skittering Stone II
Spectral Volley
Stun II
Syzygy
Thornskin II
Upwelling II
Urgent Totems III
Vitality II
Accelerated Growth II
Alignment III
Ammo Conservation III
Ancestral Call II
Barbs II
Barbs III
Bidding III
Biting Frost II
Bleed III
Bleed IV
Blind II
Brambleslam
Branching Fissures II
Brutality III
Catalysing Elements
Chain III
Chaos Mastery
Charge Profusion II
Charged Mark
Charged Shots II
Close Combat II
Cold Mastery
Corrupting Cry II
Crescendo III
Culling Strike II
Culmination II
Deep Cuts II
Defy II
Double Barrel III
Elemental Armament III
Enraged Warcry II
Execute III
Expand
Fire Mastery
Fire Penetration II
Fist of War III
Heft
Holy Descent
Ignite III
Infernal Legion III
Jagged Ground II
Life Leech III
Lightning Mastery
Long Fuse II
Minion Mastery
Persistent Ground III
Physical Mastery
Pierce III
Pin III
Poison III
Practical Magic II
Profanity II
Projectile Acceleration III
Pursuit III
Rage III
Rageforged II
Rapid Attacks III
Rapid Casting III
Rearm II
Refraction III
Reinforced Totems II
Retreat III
Second Wind III
Shock Conduction II
Splinter Totem II
Stoicism II
Stun III
Swift Affliction III
Upheaval II
Wildshards II
Window of Opportunity II