Electromagnetism
Support
Support Requirements: 5 int
Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
On Shocking an enemy where there are at least 3
Shocked enemies within 4 metres that are not already
in a Shocking Rift, Supported Skills Consume Shock of
all enemies within 4 metres to trigger Shocking Rift
Shocked enemies within 4 metres that are not already
in a Shocking Rift, Supported Skills Consume Shock of
all enemies within 4 metres to trigger Shocking Rift
Critical Hit Chance: 9.00%
Pull enemies in and pulse Lightning damage, Hindering enemies Hit. Each pulse increases in damage, with the final pulse dealing additional damage.
Deals 8 to 153 Lightning Damage
Shocking Rift radius is 2 metres
Shocking Rift pull radius is 2.5 metres
Limit 3 Shocking Rifts
20% more Damage per pulse performed
Pulses apply Hinder for 0.9 seconds
Shocking Rift pulses every 0.85 seconds, up to 5 times
25% increased pulse speed for each Shock Consumed by the rift
Cannot Shock
Pull enemies in and pulse Lightning damage, Hindering enemies Hit. Each pulse increases in damage, with the final pulse dealing additional damage.
Deals 24 to 460 Lightning Damage
Shocking Rift radius is 2 metres
20% more Damage per pulse performed
Pulses apply Hinder for 0.9 seconds
Cannot Shock







